Does It Even Exist?
A project that speaks on behalf of how social media is consumed within society. Although social media has the ability to connect and share with billions of people from all over the world; social media also has an unscripted braggadocious “look at me” type of narrative.
Even though life has so many highs and lows, a lot of content that is shared on these social platforms tends to be only focused on the highs and are extremely redundant. This can often portray a false sense of reality that for most, is extremely hard to keep up with or even obtain. With that content being represented throughout the form, I wanted to ensure that the reader could digest the narrative with efficiently. The newspaper was printed in the UK by Newspaper Club.
Miso v. Mono
With a prompt to explore the archives of NPR articles, a group project that resulted in four separate books was created surrounding what we found interesting via current events. Miso v. Mono is an informative narrative about two friends meeting for lunch who suffer from two different conditions: misophonia (rage induced by other’s eating sounds) and monophobia (the fear of being alone).
Side A & Side B
Side A and B is a completely experimental book that was inspired by the human brain. The book’s content consists of a collection of writings that were centered on academic articles relating to design. “Side A” would be the more creative/experimental side of the book, which correlates with the left side of the brain. Whereas “Side B” was focused on the more structural/logical side of the brain. Each side is considered through the layout, type, and color treatment within the book.
"PLAY WELL" BOOK
By being given this time for independent play, children are given the platform to create relationships, get active, and also resolve conflict-free from a structured setting with an adult present. I wanted to create a visual & literal commentary between parent and child of “play.” As a kid, I was always drawn to legos. In the Danish language, "leg godt" translate to "to play well." The goal of this experimental editorial book/zine was simple, break rules and just play.